Pathfinder Familiar Item Slots
Pathfinder Familiar Item Slots Rating: 7,9/10 6385 votes
Now, this is the different league: with such a big 2-slots buildings and 4x4 grid plus new separate slots, we have real opportunity to make a true Capital! Keep in mind that we need a big number of BPs to fill all the slots - around 1'000 will be OK. We have plenty of place to build: 4x4 square grid + double separate slot + 4 single separate slots. This guide serves as a list for all items that directly improves class abilities. Whether you want to improve a dip or buff up your channeling abilities, it’s all here! Thanks go to “AndIMustMask” on the Paizo message Boards for collecting the vast majority of these. Check out a reasonably comprehensive list of Pathfinder Guides.
Home >Feats >General Feats >You are able to wear magic items more easily than other creatures of your kind.
Prerequisites: Non-humanoid body shape.
Benefit: Choose one magic item slot not normally available to creatures with your shape. You can now use magic items in that slot.
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Special: Feats that are meant for familiars can be switched out for a familiar’s default feats (as listed in the familiar’s statistics) if the familiar meets the prerequisites. Such feat replacements must be made when the PC first acquires a new familiar, and-like all new feats from supplemental sources-the new feats should be approved by the GM before being integrated into play.
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Pathfinder Player Companion: Animal Archive © 2013, Paizo Publishing, LLC; Authors: Amanda Hamon, Philip Minchin, Jason Nelson, Patrick Renie, Owen K.C. Stephens, and Christina Stiles.